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Interface Design Project: Museum Guided Exhibition Add in library

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You are to prepare the project scope and initial requirements and assumptions for a new Interface Design project for the Museum Guided Exhibition as outlined in the Museum Guided Exhibition problem case study.

You are to prepare a Project Brief for this project. The project brief will set the basis for the rest of your assignment work in ITC504.

You should approach this project as a “blue sky” project. That is, you are going to design and develop an interface that is different to those that you have previously worked on. This means that your planning will necessarily be somewhat more diffident as you will be doing research during the planning and design process to achieve your design aims.

Your project brief should include the following sections:

  1. Overview
  2. Vision
  3. Scope
  4. Outcomes
  5. Key assumptions
  6. Objectives, Outputs and Targets


1. Overview

The state museum holds several exhibition of their permanent collection and temporary collections. The museum tracks information about their permanent information. Recently the museum authority has planned to provide some multimedia based platform to provide information about their collections to the visitors of exhibitions. So, they have planned to provide some information kiosks as well as tablets to their visitors. The tablet will have some pre-defined path that may be followed by the users to visit an exhibition. Alternatively a user can select some random path. Thus there will be interactive map based support to roam around an exhibition (Tidwell, 2010). Additionally, the tablet will be used to provide information about the items on an exhibition. A user can search for a particular item also. The tablet should provide information about the locations of items and facilities. There should be support in the tablet to determine shortest route to some item from the current position of the user. Additionally, there should be support for multiple languages and users of all age groups.

Designing interfaces for the tablets should cover all the requirements stated above. This project is about designing proper user interfaces for the tablets that will accompany users in an exhibition.

2. Vision

Visitors will get an enriching and multimedia based experience while visiting an experience. They will have a tablet and multimedia based guidance in an exhibition. The tablets with preloaded applications will be helpful in finding route through an exhibition, finding an item, finding a facility etc. Everything is just a few ‘touches’ ahead. The tablets will be a virtual IT based companion and guide to a visitor in an exhibition. (Wood, 2014)

3. Scope

In this project only the interface designs will be done. The functionalities of the tablets have been already suggested. Any other technical or functional details or requirements are beyond the scope of the project.

The scope of this project is limited to the designs of tablet interfaces only based on the functionalities and requirements suggested by the state museum management. There is no scope of suggesting any new functionality but there is full scope to design some innovative and unique tablet interface design. (Hoober & Berkman, 2011)

4. Outcomes

The project outcomes will be,

  • Designs of tablet interfaces including buttons, tooltips, text, hyperlinks, slideshows and other audio visual support.
  • Designs for multi-language support.

5. Key Assumptions

Following assumptions have been taken for this project,

The project is only focused on design aspects of the interfaces.

No technical of functional details of the interfaces will be considered.

Cost is not a factor.

Performance criteria is only interface usability, consumption of computing resources like power, memory, CPU cycles have not been considered. (Hoober & Berkman, 2011)

The tablets will be used for pre-defined purposes only. Those will not be used in any other works like calling, surfing internet etc.

The interfaces will be interactive.

6. Objectives, outputs, targets

The objectives of the project is to design better and more efficient user interfaces for the tablets. The outputs should be usable interface designs for different groups of users including old people and teenagers, people speaking different languages.

7. Success Criteria

The success criteria of the project are,

  • Successful completion of project within time and budget. (Carroll, 2012)
  • Ensuring meeting to all requirements.


Carroll, J. (2012). Effective Project Management in Easy Steps. In Easy Steps.

Hoober, S., & Berkman, E. (2011). Designing Mobile Interfaces. O'Reilly Media, Inc.

Tidwell, J. (2010). Designing Interfaces. O'Reilly Media, Inc.

Wood, D. (2014). Basics Interactive Design: Interface Design. Bloomsbury Publishing.


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