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Designing an Interactive Learning App for Nursery and Primary School Students

Tasks

This assessment covers Learning Outcomes

On successful completion of this coursework, students should be able to

  1. Analyse the conflicting demands of usability and ergonomics in the context of an interactivesystem.
  2. Assess target users and their goals for specific tasks, and hence, evaluate users' needs and environments.
  3. Justify methods and techniques chosen to implement an appropriate solution to an interactive design problem.
  4. Critically evaluate, reflect on and report on, theoretical research and practical investigations.

In light of the fast-changing development as a result of the COVID-19 outbreak, there is a need to keep the community safe and prevent the spread of the virus in the United Kingdom. In March 2020, the UK government introduced measures which include social distancing measures such as school closures, cancelling of public events and urging employees to work from home where possible. For schools to ensure that students can continue to receive teaching, assessment and any support they might need to complete their studies. The schools can continue to operate should the current situationchange, online learning and teaching options are encouraged. This means that there are no/minimal face-to-face classes at all, and all teaching and learning is facilitated through an online environment.

This coursework is for you to design and evaluate an interactive learning mobile app for a Nursery and  Primary School. Most schools already have a website but, as a result of the COVID outbreak, they require a system where students can gain access to the resources added by the teachers. Teachers will also want to monitor student’s online behaviour such as the last access and times that they have downloaded resources. They will also want to notify and remind students about the online resources. The design of the mobile app should appeal to all children within age range 3 -14 with access to a mobile phone or tablet. Parents who intend to support their children should also have access to the system.

Tasks:

In your groups of 3 or 4 to carry out the tasks

  1. Identify users’ needs for this mobile tool. You could do this in several ways. For example, you think about your own experience, look at online learning websites /apps, interview friends and family about their experiences and so on.
  2. Based on the needs, choose two different user profile and produce one persona and one main scenario for each, capturing how the user is expected to interact with the product. Describe two actors and an associated use case and draw a use case diagram.
  3. Select and describe a suitable technique for carrying out a requirement analysis for the system. Present your requirements using your described technique.
  4. Describe the key tasks that users can perform with your design using an appropriate analysis technique. Express the task analysis textually and graphically.
  5. Describe the physical design of the application using an experience map. Provide screenshotsof key screens that illustrate the general layout, information, navigation architecture, and look and feel of your system. The prototype does not need to be exhaustively detailed but thoughtful in describing how the design works to accomplish the design goals.
  6. Critically evaluate an appropriate set of heuristics and perform a heuristic evaluation of the prototype you designed. Based on this evaluation, redesign the prototype to overcome the problems you encountered.
  7. Reflect and discuss the differences you observed from the evaluation and redesigning the prototype.

As a group you will produce a critical report on the work you have done. You should be specific and clear about this as much as possible. If there are screenshots, etc., they can be added to the document and do not count towards the word limit. The individual report should not be more than 250 words. It is essential that you strictly adhere to the word count. You will be expected to present your work to  other students/staff.

Excellent work that is well-argued, structured, intelligent and which shows evidence of thorough analysis, organisation and expression. Research is extensive and thorough. Often shows some originality or creativity of insight and approach, is well-articulated and demonstrates a good understanding of the subject matter. Discrimination will be shown regarding source material. Few, or no, errors in grammar, spelling, or punctuation. Accurate citation and use of references. Work displays exceptional qualities in most of the above areas.

Very good work which is clearly written, well-argued, well-researched andcovers the subject matter in a thorough, thoughtful and competent manner. Few errors or gaps in: content, structure, analysis, organisation, grammar, spelling and punctuation. Broad and appropriate use of references. Discrimination will be shown regarding source material

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