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CHFD210 Childhood Educational Development

You will research what it means to be ‘Digitally Literate’ and reflect upon why this is important in your preparation as an early childhood candidate.
1. Research what it means to be ‘Digitally Literate’ (include a bibliography of resources) and reflect on what it means to be ‘Digitally Literate’ as a teacher candidate. Consider the following questions in your reflection: (This should be formally written paper – not just quick responses to the following questions or quotes from the internet. The questions are merely to guide you in your thinking.)
• What does it mean to be digitally (information, media, technology) literate?
• What are the key 21st century skills?
• Why is it important to be digitally literate in the 21st century?
• How do these skills relate to the ISTE standards for teachers?
• What challenges will a teacher in the 21st century face if he/she is not digitally literate?
2. Review standards 4 (Collaborator) and 5 (Designer) from the ISTE Standards for Educators and provide a written narrative (evidence) that outlines the specific strategies and/or tools you would/or did utilize to meet or make progress towards competency of at least one component for each standard. ISTE – Educator Collaborator - Educators dedicate time to collaborate with both colleagues and students to improve practice, discover and share resources and ideas, and solve
a. Dedicate planning time to collaborate with colleagues to create authentic learning experiences that leverage technology. 
b. Collaborate and co-learn with students to discover and use new digital resources and diagnose and troubleshoot technology issues.
c. Use collaborative tools to expand students’ authentic, real-world learning experiences by engaging virtually with experts, teams and students, locally and globally.
d. Demonstrate cultural competency when communicating with students, parents and colleagues and interact with them as cocollaborators in student learning.
Designer - Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability.
a. Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
b. Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
c. Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
3. Develop a creative presentation using technology to share your Lesson Plan in class. 

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