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Languages On Smalltalk Programming Language

Question: Discuss About The Languages Based On Smalltalk Programming Language?   Answer: Introduction Smalltalk programming language is considered to be a very unique language which is to be considered by programmers. This report discusses about the programming language known as Smalltal...

  • 18 Pages
  • 4390 Words
  • Topics: management
Object Oriented Programming In The BETA

Question: Discuss About The Object Oriented Programming In The BETA.   Answer: Introduction Programmers tend to think how they cant design and construct their own programming language in order to make their programming very easy since they believe that the language will completely suit t...

  • 13 Pages
  • 3049 Words
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IMAT5205 Systems Analysis and Design

Answer: Introduction Use case is a system and software engineering term, which describes how users are required to use a system in order to accomplish particular goals. Object Oriented Programming (OOP) is however referred to as one of the most commonly followed programming paradigms that uses c...

  • 7 Pages
  • 1549 Words
  • Topics: de montfort university,imat5205,it write up,undefi...
COIT13235 Enterprise Software Development

Answer: Introduction: Object Relational Mapping (ORM) can be defined as a technique in computer programming system that is implemented for connecting or mapping objects to the relational database. It resolves the data type mismatch issue between the Object Oriented Programmings (OOPs) and the re...

  • 7 Pages
  • 1603 Words
  • Topics: central queensland university,coit13235,it write u...

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What Is Object-Oriented Programming?

Object-oriented programming (OOP) is a programming paradigm that uses objects and their interactions to design applications and computer programs. It is based on the concept of "objects", which can contain data and code that manipulates that data, as well as "classes", which allow objects to be created and define their types. OOP languages, such as Java, C++, and Python, provide features such as inheritance, encapsulation, and polymorphism that make it easier to create complex, modular, and reusable software.

What Are The 4 Basics Of OOP?

The four basics principles of object-oriented programming (OOP) are:

Encapsulation: The process of hiding the internal details of an object from other objects. This allows for data security and protects the object's internal state from being directly accessed or modified.

Abstraction: The process of abstracting away unnecessary details and only exposing the essential features of an object. This allows for simpler and more efficient interaction with the object.

Inheritance: The ability for one class to inherit properties and methods from another class. This allows for code reuse and the creation of a class hierarchy.

What Is Object-Oriented Programming Example?

A class is defined by keyword "class" and class name "Car" and the class has properties and methods. This class can be used to create objects that represent specific cars, such as "myCar = Car("Toyota", "Camry", 2020)" and use the methods, such as "myCar.startEngine()"

This is a simple example of how object-oriented programming can be used to represent real-world objects and their behavior in a program.

Why It Is Called Object-Oriented?

Object-oriented programming (OOP) is called as such because it is based on the concept of "objects". An object is a self-contained unit that encapsulates both data (attributes) and behavior (methods).

In OOP, objects are created from classes, which are templates that define the properties and methods of the objects. These objects interact with each other to accomplish the task.

The name "object-oriented" emphasizes the focus on objects and their interactions, rather than the traditional procedural approach which focus on procedures and functions. OOP aims to model real-world objects and their behavior, making the code more intuitive, modular, and reusable.

Essay About Object Oriented Programming

Object-oriented programming (OOP) is a programming paradigm that uses objects and their interactions to design applications and computer programs. It is based on the concept of "objects", which can contain data and code that manipulates that data, as well as "classes", which allow objects to be created and define their types.
OOP languages, such as Java, C++, and Python, provide features such as inheritance, encapsulation, and polymorphism that make it easier to create complex, modular, and reusable software.
Encapsulation: The process of hiding the internal details of an object from other objects. This allows for data security and protects the object's internal state from being directly accessed or modified.

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