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Concept and Prototype of Smart Gym Equipment Interactions
Answered

1 Deploy theory, design principles, tools and methodologies to implement and evaluate human- computer interactions;

2 Carry out design research to inform development of systems and applications;

3 Construct and create prototypes of human-computer interactions;

4 Demonstrate the origins of ideas by correctly citing and referencing sources used in the work.

You have been commissioned to create a concept and a prototype that shows the interactions for a new piece of smart gym equipment. The basic brief you have been given for the system is that it consists of a large wall-mounted screen whose contents ought to be controlled by a mobile app and that it should enable people to take part in gym classes (either pre-recorded classes or live classes). You are asked to create a proof of concept for the interactions of this system to see if users find it desirable. The basic brief is open for interpretation and you can and 
should add desirable interactions as you see fit (e.g. providing user personalization functions, performance data, integration of sensor data) based on your background readings and your research activities.


You can decide on a target audience for your device and what type of exercises your wish to initially support (e.g. Aerobics, HIIT, Zumba). However, your design and research activities need to be in alignment with that choice and a justification for all your assumptions and design decisions needs to be provided. You need to create a mid-fidelity prototype that enables people to experience at least the core interactions that are available in your system in an interactive manner. 

You are not required to do any material studies or create a physical prototype of the physical screen that is part your piece of equipment but you need to provide a conceptual design of the interactions of your system and all its components in your report. Your writing needs to be supported by at least 12-15 academic references (journal papers, conference papers, academic books - not blogs or online tutorials or the like). References ought to be formatted in Harvard style.

Criteria for Assessment

80-100

Exceptional

70-79

Excellent

60-69

Very Good

50-59

Good

40-49

Satisfactory

30-39

Fail

0-29

Fail

Application of Interaction Design Theory and Principles of Interaction design

ASSESSMENT DOMAIN 1

Deploy theory, design principles, tools and methodologies to implement and evaluate human- computer interactions;

Demonstrates exceptional systematic understanding of Interaction Design Theories, Processes and Principles and their application to a given practical design task. All activities are underpinned by an exceptional understanding of relevant theory and

HCI best practices.

Demonstrates excellent systematic understanding of Interaction Design Theories, Processes and Principles and their application to a given practical design task. All activities are underpinned by an excellent understanding of relevant theory and

HCI best practices.

Demonstrates very good understanding of Interaction Design Theories, Processes and Principles and their application to a given practical design task. There is evidence that relevant theory and HCI best practices have been applied effectively in the design process.

Demonstrates overall a good understanding of Interaction Design Theories, Processes and Principles and their application to a given practical design task.

There is satisfactory evidence that at least some Interaction Design Theories, processes and principles have been followed and applied to the given design task.

There is a lack of understanding of Design Theories, Principles and Processes. Design decisions lack justifications and are not grounded in literature.

There is hardly any engagement with relevant theory, principles and processes. Design decisions are not based on engagement with background literature.

Design Research

ASSESSMENT DOMAIN 2

Carry out design research to inform development of systems and applications;

The assignment shows an exceptional understanding of design research and its activities. An exceptionally well thought out research study design has been presented.

The assignment shows an excellent understanding of design research and its activities. An excellent well thought out research study design has been presented.

The assignment shows a very good understanding of design research and its activities. A very good research study design has been presented. The study design might have a few shortcomings or lack justification.

The assignment shows a good understanding of design research and its activities. A sound research study design has been presented. The study design will have gaps or lack in justification.

The assignment shows a basic understanding of design research and its activities. A satisfactory research study design has been presented. The study design might have shortcomings or lack justification.

The assignment shows a lack of systematic understanding of design research and its activities. The presented research study has gaps and inconsistencies. A clear rationale and justification for the study design are

missing.

The assignment lacks an understanding of design research and its activities. The presented research study is missing major elements. A clear rationale and justification for the study design are missing.

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