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Alice Game Development Assignment Phases and Requirements

Phase 1: Planning your Game: Visual and Textual Storyboards

The assignment is further broken down into four phases. 
 
Phase 1: Planning your Game: Visual and Textual Storyboards: 

In game creation, there is always an artist rendering of the game’s characters or the game in action. The  storyboard needs to contain at least six images showing the game (Visual Storyboards) as well as the  textual storyboards. The storyboard cannot be “screen captures” of the actual Alice electronic game and must follow the template from the textbook (page 26). If the storyboard is hand drawn, it will need to  be scanned for submittal. You will be graded on effort (number of scenes, color), detail of images, and appealing overall layout. 

The following games will not be accepted: 

Tic-Tac-Toe, Hangman, Chess, Checkers, Memory Board Game (flipping Cards), and Boat Race or Car Race that is code based on Boat Race. Instructor reserves the right to deny board games that have been submitted in previous semesters. 

Phase 2: Game and Audience Selection: 

Create a computer version of any of the basic video games, board games, or animation on the market. 
The student must also select a specific age group (listed below) as game players’ audience. 


The design of the game must take the audience’s age into account. The game will be graded on appeal to 
the selected audience, completeness and gameplay. 
 
Age Groups ? 5 – 9, 9-13, 13-21, 25-35, 40-60, 60+ (years old) 


Required: 
Items listed below must be in Game or Animation as appropriate: 5 points will be deducted from project for each Item that is not included. Code for the ScoreKeeper and Timer are not counted toward the 10 instructions below.


Animation has scene change Billboard Comments Events (3 or more) Score Keeper (Game) Methods (3 or more) Timer - Animation Timer – Game Comments 
 
Select at least 10 of the following skills to demonstrate your understanding of Alice programming concepts: 
Comment your code to show where these skills are used in the project. **You will lose 5 points for each 
method that does not have comments. 

Rubric for Game & Animation 

3-D Text Functions Parameter Variable 
Boolean Logic List Random Number Sound 
Collision Control Loops Random Motion Vehicle Method 
Dummy Camera Math Expression Recursion While Control 
Create & Use Function Nested Ifs Relational Operators Part named function 

Students will submit the Term Project in a zip file. The zip file and each one of the files will be named 
using your Name. Below are the files that you need to include in your zip folder: Review the following 
video to learn how to zip files into a folder: How to Create a Zip folder
 
1. Visual Storyboards (electronic/scanned) 
2. Textual Storyboards 
3. PowerPoint presentation 
4. Alice world 

Phase 4: Presentation: 

Each student will prepare a PowerPoint presentation based on the following requirements: 
 
1. At least 15 slides 
2. First slide has Student Name and Course/Section 
3. Last slide is a "Questions?” slide to give the class an opportunity to ask you questions about your 
project (this slide is not required for online students) 
4. Should have some of the storyboards (Visual and textual) in it 
5. Along with other slides in your presentation, please create a dedicated slide for each topic below: 
a. features you have and have added to the game 
b. the challenges you had 
c. what did you learn through this experience? 
d. why you chose this game? 
e. PowerPoint Presentation - 15 Slides 

PowerPoint Presentation - 15 Slides 
Item Points 
14 Slides (+ APA Slide) 14 
Classroom Presentation or ZOOM 15 
Visual Storyboard (not screen capture) 2 
Textual Storyboard 2 
Methods/Instructions included in 
Game
Challenges 2 
Learning Experience 2 
Explanation for choice of game 2 
Question Slide 2 
APA Slide with 3 research sources and 
properly cited per APA Citation 
Assignment 

Research: 

The textbook discussions and lessons may not have covered every aspect of programming the game. Students will not only need to research some code that may be required, but also research code to add gameplay features, and targeted audience requirements and preferences, i.e., timers, scorekeepers, collision control, and how to use primitive methods and controls. 


While you may research videos and/or tutorials to help with gameplay features, you should not submit games that you  have found on the Internet as you own. Faculty maintains a repository of Alice 2.5 Internet games, as well as, games  that have been submitted in past semesters. 


APA Citations are required. Use the knowledge you learned in the APA Academic Integrity Quiz/Assignment to 
correctly cite your work. You are required to have at least 3 citations in your project. 


If you submit work that is not your own (plagiarism) you will fail the entire course and an incident report will be 
submitted to the Office of Student Conduct for appropriate disciplinary action.

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