Declaring and Creating Collection VariablesCollections: ArrayList, HashMap, arrays 1.Declare and create variables capable of storing collections of values or collections of references to objects. These variables may be objects of a library class or arrays. Remember: with an array you must include the type of value/object you intend to store (the compiler will not allow values/objects of different types to be added to the array) 2.Add/G...
Object-Oriented Design with JavaQ1 A web developer, John, wants to develop a Member Club Website (MCW) for his company. There are two kinds of members, normal member (Member) and gold member (GoldMemeber). Finally, he designs the following class diagrams to implement MCW: Requirements: • This Member should have three attributes: id, name and discount.• Attribute id: Member ID number.• Attribute name: Member's name.• Attribu...
ObjectivesObjectivesThe objective of this assessment is for you to demonstrate your ability to design and implement an OO system consisting of a set of Java classes and a client program. In particular:1. To design and implement classes with suitable fields, constructors, accessor methods, and modifier methods.2. To conform to the standard conventions of Java.3. To implement classes that are associated by inheritance, delegation, comp...
Design and implement Java classes with appropriate methods and propertiesObjectives The objective of this assessment is for you to demonstrate your ability to design and implement an OO system consisting of a set of Java classes and a client program. In particular: 1. To design and implement classes with suitable fields, constructors, accessor methods, and modifier methods. 2. To conform to the standard conventions of Java. 3. To impleme...
Computational ThinkingModule Learning Outcomes Assessed: B1: COMPUTATION THINKING: develop and understand algorithms to solve problems; measure and optimise algorithm complexity; appreciate the limits of what may be done algorithmically in reasonable time or at all. B2: PROGRAMMING: create working solutions to a variety of computational and real world problems using multiple programming languages chosen as appropriate for the task. B3: ARCHIT...
Abstraction in Object-Oriented ProgrammingHave a comprehensive understanding of OO programming concepts: abstraction, encapsulation, inheritance, etc.Be able to select appropriate API facilities in the design, implementation and testing of OO applications and applets. Objectives The objective of this assessment is for you to demonstrate your ability to design and implement an OO system consisting of a set of Java classes and a client program...
Test Image PreparationWe will develop image processing software for use by a confectionary manufacturer for automated quality control. Our software will examine groups of jellybeans on the production line before prior to them either being funneled into a packet and sealed or rejected. To simulate the area of the assembly line that contains candidate jellybeans for packaging or rejection we will use a sheet of A4 paper. Empty you...
This is a programming assignment. You will be provided sample inputs and outputs (see below). Please understand that the goal of the samples is to check that you can correctly parse the problem definitions and generate a correctly formatted output. Project description In this project, we will play the game of Halma, an adversarial game with some similarities to checkers. The game uses a 16x16 checkered gameb...
Review on Different Techniques Used for Geospatial Analysis and Social Media Information AnalysisThis assessment is designed to demonstrate a student’s completion of the following Learning Outcomes: • Demonstrate an understanding of concepts underlying geospatial analysis and apply them on real life data. • Carry out social analytics in combination with geospatial data, applying appropriate techniques on social information. &b...
Java class for PlayersThis scenario covers sports leagues where teams of players compete against each other, such as in football. A league (e.g. English Premier League) consists of a fixed number of clubs. Throughout a season of the league each club plays each other club and the result is recorded. Each club is awarded points for each match depending on the result, e.g. in football you get three points for winning, one for drawing and none fo...
Learning OutcomesThis Assignment assesses the following module Learning Outcomes (Take these from the module DMD): 1. Knowledge and Understanding Successful students will typically … • understand some of the main features of prevalent operating systems; • have a knowledge and understanding of how and why different networking functions are separated in the layers of a protocol stack; • have a knowledge and understandi...
Absence from AssessmentStudents are expected to be present for assessments. If a student is absent for no good reason the assessment will be awarded zero marks. Medical reasons will only be accepted if the student presents a medical certificate issued by a doctor. Any other special cases will be considered at course lectures discretion. Extension and Late Submissions. Coursework submitted after the deadline but within 1 week will be accepte...
Learning OutcomesThe learning outcomes that are assessed by this coursework are: 1. Be able to select appropriate API facilities in the design, implementation and testing of OO applications and applets. Your Task You must create a general design for a class. Design, implement, test and document this class. You will need to make some assumptions and design decisions about the class. Ensure the class documentation makes the purpose and constrai...
Stage 1There may be many approaches to implement this game. Here is one possible pathway for the essential development, which is highly recommended: Stage 1. 1. Position the shooter object. Its initial position should be at the center of the left screen border, and it can be touched and dragged. The movement should be constrained into a square box area that is centered along the left boundary of the phone screen. The size of this square box s...
Book InformationWe want to create a program that will allow us to manage the books in the Sheridan College Book Stores. Sheridan college has 3 stores (Oakville, Brampton, and Mississauga). Each store will have an inventory that needs to be managed. Each book has the following information that needs to be tracked. ID: Auto generated when added into the database Title Author Price Inventory Quantity List of courses the boo...